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เก่า 17 Sep 2006, 16:31   #1 (permalink)
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สถานที่: Game Modification

[GNR-ZH] Kill Everyone v1.5

Kill Everyone
Version : 1.5
For Game : C&C GENERALS : ZERO HOUR
Special Patch Require : None
File Size : 5.38 MB (5,513 KB)
Website : http://killeveryone.planetcnc.gamespy.com

Download Now! :: ThaiGaming Mirror
Download Now! :: MediaFire Mirror
MD5 : a04a357af844112e1135f54b10c80552

อ้างอิง:
Kill everyone modification for C&C Generals: Zero Hour, by Richard K. Szabo. |
| Beta tested by Lawen Palmgren.

CHANGES TO THE GAME:
---------------------------------------------------------------------------------------

Changes to everything:

Ranking deals more science points, takes more time though

Infantry basically pukes blood upon hit or death

Custom pictures to each new unit or function

Option in multiplayer to start with $100,000 reduced to $65,000

Every faction earns more money

Changes to factions:

* USA_____________________________________

Tomahawk replaced with better varient MRLS

New Non-airborne supply truck added, can defend itself, used by default

Crusader and Paladin tanks can have units in them

Base defense stronger, damages more

Tanks stronger, damages more and has better armor

Neutron Soldier added, kills crewmembers of vehicles, (rocketlauncher)

* China_____________________________________

New supply truck added

New skins

Hackervan available at Supply Center

Hackers gather more money

Plutonium infantry member added, (radioactive rocketlauncher)

Battlemaster and Nuke tanks can contain a crew

Horde bonus decreased, easier to gain

Devastator tank (can selfdestruct in a Nuclear blast)

MiG31 Bomber (autochoosing weaponry, finishes with Napalm fire)

Typhoon MRLS

* GLA_____________________________________

New Supply truck added, can defend itself

Rebel sniper infantry added

Marauder tanks and Rocket Buggy can have units in them

Toxin Madman infantry, utilizes Gamma radiation

Radar van
* can defend itself with machinegun
* can have up to 5 soliders inside it (comes with a small crew of Tunnel Defenders)
* hacks for money on occasion
* stealth while not hacking
* weaker and more expensive (compensation)

Other:

See the originalReadme.txt file for a list of new units added by Chris T Hill.
For questions, scroll down to ETCETERA 2.

MULTIPLAYER:______________________________________ ____________________________________

Computer:

In Skrimish mode, the computer won't use the new units (I think), therefore the primary
changes were made to units that the computer already use. I am currently looking into
this and making some attempts to add these new technologies to the "AI" interface.

Friends and whatnot:

If you wish to play this mod with your friends or whatever, make sure they have an EXACT
copy of the mod, same version etc. Failing to do so, will result in an immediate gamecrash,
warning about eventual script errors and heating problems, or about mistmatches during the
game. However, the only problem is that your mod. copies do not match and you'll need to do
something about it, for instance, sending your copy to her/him or vice-versa.


INSTALLATION INSTRUCTIONS:_____________________________________ _______________________

Extract the contents of the Zip file to your "Command & Conquer Generals Zero Hour\"
folder, i.e. C:\Program Files\EA Games\Command & Conquer Generals Zero Hour

Make sure to extract using the Folder Names given by the zip file, so...

Contents of:
C:\Program Files\EA Games\Command & Conquer Generals Zero Hour

แก้ไขโดย HoLY CoMM@nDo : 24 Jun 2008 เวลา 03:38.
 
 
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